Author: Rolf Tueschen
Date: 14:12:35 10/11/02
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On October 11, 2002 at 16:36:59, Matthew Hull wrote: >On October 11, 2002 at 16:24:22, Rolf Tueschen wrote: > >>On October 11, 2002 at 15:05:26, Matthew Hull wrote: >> >>>Rolf, >>> >>>In the interest of clarity, if it was up to you, what would be the rules for a >>>human versus computer chess match? >>> >>>Matt >> >>First and basic Law: >> >>Chess programming does always mean being honest about the actual strength of the >>program/machine entity. So impostering should be forbidden already out of >>self-respect. All tricks which are meant to exercise psychological confusion >>should be regarded as insult against computer chess itself. >> >>Consquence: >> >>That means by logic that all the Wch shows and super GM hype "bye-bye" from now >>on. There are plente of strong IM and experts who would be glad to play the >>machines. > > >It is not clear what you mean by "show" and "hype" as applies to the rules of a >match. Rule of honesty. Yes, I see how that surprises you. > > >> >>Second Law: >> >>Opening books should never contain lines a program can't "understand" simply >>because the key is too deep in the tree. So also such pretension should be >>regarded as insult against the moral of CC. > > >This one seems impractical. I play openings all the time that I don't >understand. Should I not be allowed to play them in a match? Anyway, how could >such a thing be policed? How would an arbiter know if the program "understands" >an opening or not? You want the program to play with no book? Did I write "no books"? You say impractical. Because we should give up all hopes that CC should be able to return to "normal" after the period of unbelievable hype? First of all we should understand that the ChessBase plans with their GM shows is hype, nonsense and danger. Commercial engines are not yet strong enough for GM. If we restrict ourselves to honest CC. Rolf Tueschen > > >> >>(NB that I'm not being asked for giving my specific ideas for new chess topics >>in CC programming. But I think that the ideas of Roay are fantastic. I saw that >>Ed already agreed although he's the famous addict of night long autoplayer games >>instead of human vs comp test.) >> >> >>Rolf Tueschen
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