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Subject: Re: Give an alternative for a new CC

Author: Robert Hyatt

Date: 19:42:16 10/11/02

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On October 11, 2002 at 16:36:59, Matthew Hull wrote:

>On October 11, 2002 at 16:24:22, Rolf Tueschen wrote:
>
>>On October 11, 2002 at 15:05:26, Matthew Hull wrote:
>>
>>>Rolf,
>>>
>>>In the interest of clarity, if it was up to you, what would be the rules for a
>>>human versus computer chess match?
>>>
>>>Matt
>>
>>First and basic Law:
>>
>>Chess programming does always mean being honest about the actual strength of the
>>program/machine entity. So impostering should be forbidden already out of
>>self-respect. All tricks which are meant to exercise psychological confusion
>>should be regarded as insult against computer chess itself.
>>
>>Consquence:
>>
>>That means by logic that all the Wch shows and super GM hype "bye-bye" from now
>>on. There are plente of strong IM and experts who would be glad to play the
>>machines.
>
>
>It is not clear what you mean by "show" and "hype" as applies to the rules of a
>match.
>
>
>>
>>Second Law:
>>
>>Opening books should never contain lines a program can't "understand" simply
>>because the key is too deep in the tree. So also such pretension should be
>>regarded as insult against the moral of CC.
>
>
>This one seems impractical.  I play openings all the time that I don't
>understand.  Should I not be allowed to play them in a match?  Anyway, how could
>such a thing be policed?  How would an arbiter know if the program "understands"
>an opening or not?  You want the program to play with no book?

Aha... you reach the "essence" of the issue.

:)



>
>
>>
>>(NB that I'm not being asked for giving my specific ideas for new chess topics
>>in CC programming. But I think that the ideas of Roay are fantastic. I saw that
>>Ed already agreed although he's the famous addict of night long autoplayer games
>>instead of human vs comp test.)
>>
>>
>>Rolf Tueschen



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