Author: Alastair Scott
Date: 10:39:20 10/13/02
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On October 13, 2002 at 11:37:20, Tim Mirabile wrote: >Humans tend to blunder because of pressure. Kramnik was faced with a difficult >defense of a Q+N ending, and just cracked. Ask Kasparov about his problems >against Genius in a Q+N ending in the Intel Grand Prix. Computers are known to >be very tough there, and perhaps Kramnik was preoccupied with this very thought >during the game. Funny, I was thinking about the Kasparov-Genius game a few minutes ago ... It would be interesting for someone with a decent database to run through various endgame types reached in computer-human games and find out whether the probability of the human losing is greater in Q+N endgames than with others. (I have a suspicion that it may be, because the two pieces have such contrasting powers and Knight forks, or the threat thereof, are always a possibility; computers are good at such 'geometric' themes). Alastair
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