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Subject: Re: Q&A with Feng-Hsiung Hsu

Author: Bas Hamstra

Date: 04:34:16 10/14/02

Go up one level in this thread


Bob, did you read the Hsu transcript posted here? It is pretty clear to me that
Hsu himself says 12 ply fullwidth *total*. Case closed. Please read the complete
transcript.

Best regards,
Bas.



On October 13, 2002 at 21:27:08, Robert Hyatt wrote:

>On October 13, 2002 at 15:35:12, Vincent Diepeveen wrote:
>
>>On October 13, 2002 at 14:40:12, James Swafford wrote:
>>
>>I wonder why. there is just one person ever in this whole
>>planet who said 12(6) = 18 ply, and that's robert hyatt.
>
>
>First, _I_ didn't say that.  The deep blue team _specifically_ said that and I
>posted the
>relevant part of an email showing that.  So you can, at _any_ time you choose,
>finally
>decide to make an accurate statement (not much chance of that happening, of
>course)
>and perhaps say "they told bob something that was wrong."
>
>I don't know that what they said was wrong, because if you read Hsu's answer
>today,
>"12 plies, plus up to _another_ 6" seems to follow the explanation given in the
>email
>sent to me...
>
>Second, it is apparent that you have made up your mind here, just as you make it
>up
>in other circumstances, and then _nothing_ is going to change your mind after
>that.
>It is impossible.  It can't be done.  I can "proof" that it can't be done
>because I tried
>it in Diep and it didn't work..."  And so forth.
>
>All utter nonsense.
>
>
>>
>>there is 4 the same statements from hsu.
>>  a) page 5 at his paper.
>>  b) 3 in this talk
>>
>>there is many statements from hyatt in 98 and 99 that it was
>>getting 12 ply, when in 99 at world champs many got 12 ply it was
>>18 ply suddenly...
>>
>>But the clearest statement is next:
>>
>>EeEk(* DM) kibitzes: kib question from ardee: Does "12(6)" mean 12 total ply or
>>12+6=18 total ply?  This has the been source of huge arguments for years!
>>
>>directly the answer came a few seconds later:
>>
>>CrazyBird(DM) kibitzes: 12 total in terms of brute force. 6 is just the max
>>partition in hardware.
>
>Why stop there.  There is _another_ sentence that is important...
>
>"up to 6 more moves ..."
>
>Aha.  You stop where you want so that you can "proof" something once
>again???
>
>
>>
>>
>>
>>
>>>On October 13, 2002 at 14:25:00, Vincent Diepeveen wrote:
>>>
>>>>On October 13, 2002 at 12:00:39, Andrew Williams wrote:
>>>>
>>>>It was answerred another 2 times that it's 12 ply simply,
>>>>excluding qsearch+extensions. So the hardware is inside that
>>>>12 ply, but the hardware depth FROM that 12 ply can be UP to
>>>>6 ply. So it isn't always searching 6 ply in hardware. It's
>>>>a variable depth which they can do in hardware. That explains
>>>>probably extensions around mainlines with captures very well
>>>>and do not forget that the chips could do up to 1 billion nodes
>>>>a second in theory.
>>>
>>>Ok, if you say that was answered, I believe you, but that
>>>doesn't sound like what the quote I responded to in a thread below
>>>meant.  Can you provide the transcript for this?  Seriously,
>>>I would very much like to see it.
>>>
>>>
>>>
>>>>
>>>>It searched on average over a period of 3 minutes only 126 MLN
>>>>nodes from that. that's only 10% effective usage or so each
>>>>chip. That means that there are *always* loads of chips idling.
>>>>
>>>>So getting extra processors to the PV is a very clever thing to
>>>>do then. Of course you give the chips a small search depth then.
>>>>2 to 3 ply is what Brutus was using at world champs 2002. Bigger
>>>>search depths in hardware were too inefficient.
>>>>
>>>>You cannot use killermoves in hardware and you cannot use hashtables
>>>>and Hsu didn't use nullmove either. With his last so many plies pruning
>>>>(whatever name you want to give it, razoring, futility pruning) that means
>>>>that when searching the Principal variation, you have to give many processors
>>>>small search depths, because the pruning around principal variation is
>>>>a lot less than for the other moves.
>>>>
>>>>It would be interesting to hear in a next chat how many plies the forward
>>>>pruning was in the hardware part. Here just doing 1 or 2 ply didn't
>>>>reduce anything. Yet i remember some statement from a talk at M$ from
>>>>Hsu recently where (was it Tom kerrigan) asked Hsu about forward pruning
>>>>in the hardware chips and he answerred he was doing that.
>>>>
>>>>So what type of pruning he did there is not so interesting. Interesting is
>>>>that it saved them up to 90% nodes in hardware. That's very clever, because
>>>>chrilly concluded that without forward pruning in hardware, your tree gets
>>>>just TOO huge (because move ordering is near random).
>>>>
>>>>Chrilly uses nullmove. If Deep Blue used something else there. Only
>>>>interesting thing from my viewpoint therefore is to know how many plies
>>>>they did this forward pruning in hardware.
>>>>
>>>>My own experiments are not relevant here too much, because i use hashtable
>>>>and nullmove everywhere. So it is very well possible that without nullmove
>>>>the effect of forward pruning is way bigger than without.
>>>>
>>>>>Several people asked:
>>>>>
>>>>>Question: What does "12(6)" mean in Deep Blue's logs?
>>>>>
>>>>>Dr Hsu said, "12(6) means 12 plies of brute force (not counting the search
>>>>>extensions & quiescence). 6 means the maximum hardware search depth allowed.
>>>>>this means that the PV could be up to 6 plies deeper before quiescence."
>>>>>
>>>>>Unfortunately questions were being fed through a third-party, so it wasn't
>>>>>possible to get a follow-up.
>>>>>
>>>>>Andrew



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