Author: Uri Blass
Date: 12:20:50 10/17/02
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On October 17, 2002 at 15:00:37, Jonas Cohonas wrote: >On October 17, 2002 at 14:41:07, Uri Blass wrote: > >>On October 17, 2002 at 14:33:39, David Dahlem wrote: >> >>>According to the analysis i've seen of the final position in game 6 of >>>Kramnik-DF, exchanging Rook for Knight and Pawn here will draw for White. >>>Are there any engines that will play, or even consider, this exchange in a >>>reasonable (or any) time? >>> >>>[D]8/5k1p/1R2Rn2/5q2/1p6/6P1/5P2/6K1 w - - 0 44 >>> >>>Regards >>>Dave >> >>Very weak engines may find it. >> >>They may capture the knight because they believe that they win the queen and >>only after the queen take the rook they may understand that it is a bad idea to >>take the queen because the pawn endgame is lost. >> >>Uri > >The idea is RxN QxN Rxp! > >Regards >Jonas At very fast time control of 1-6 seconds per game even my engine can play it. In that case it does not see that RxN is losing and only after QxN it can see that the pawn endgame is lost so it choose RxP In 10 seconds per game it avoids RxN. Uri
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