Author: Murray
Date: 13:34:08 10/17/02
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On October 17, 2002 at 10:07:41, ujecrh wrote: >(snip) >We can track opponent's thinking time and, without trying to match it, add some >time or search extensions when an unusual delay has occured. > But humans also ponder when the computer is thinking. It could be argued that if the human is having to spend a long time thinking in a difficult position, the computer should play just as quickly or quicker than normal, to reduce the human's chance of seeing through the complications. Murray Cash
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