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Subject: Re: Windows (2000) questions

Author: martin fierz

Date: 15:35:32 10/18/02

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On October 18, 2002 at 17:14:14, Gian-Carlo Pascutto wrote:

>On October 18, 2002 at 15:07:52, martin fierz wrote:
>
>>while i generally agree with your last statement, the OS can never know quite >as well as the programmer what it should or should not be caching. so for best
>>performance it's generally a good idea to do the caching yourself if you know
>>it's necessary.
>
>True. It's not strictly necessary, it just improves performance if the OS
>is able to do some caching itself. The difference between Linux and Windows
>is striking here.

actually my experience with win2000 in this respect is just fine. i built the
8-piece endgame database for checkers on my 1GB machine, and for the largest
parts of that database i would have needed about 1.2GB - the system started
paging and i was rather worried about it but in the end windows caching was
sufficient.

>>also, i wonder a bit what your bookbuilder does, why do you need disk
>>caching at all? shouldnt you just be reading each game in the database just
>>once?
>
>The book itself needs to be updated after each read game. There is already
>a simple caching layer in place, but it seems that on Windows it is not
>sufficient.

so your book doesn't fit into your memory? wow, that thing must be huge! or
maybe it's just that i'm spoiled with my GB-machine :-)

aloha
  martin



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