Author: John Merlino
Date: 11:21:52 10/19/02
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On October 19, 2002 at 07:26:43, Coxwell Strange wrote: >Do miss the ability to run ply search games. Even if setting the personalities >to an achievable ply limit, they do not move when reaching that ply, they just >stop thinking. I assume you are talking about making the personality move after it reaches a certain search depth? This is not difficult to do. First, set the personality's search depth to your desired level. Then, set the time control so that it will ALWAYS have more time to think than it needs, something like 1 move every five minutes. Test this out on your hardware to find an appropriate maximum. The personality should move when it reaches the search depth. The only time when a personality will not move is if you are using the Infinite time control. jm
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