Author: Bob Durrett
Date: 08:40:12 10/21/02
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Eric: Since CCC is a chess computer programming group, I will try to avoid getting into the generalities of human psychology. _ _ _ _ _ _ I'm not sure you realize how much you're asking for! There have been many professional psychologists who have devoted their entire careers to the study of Personality. Professional journal articles number in the thousands if not tens of thousands. Many technical books have been written on this topic. Incidentally, before getting into the meat of it, let me suggest that you BROADEN your search to include mental traits, mental states, and mental behaviors which would not, strictly, be called "personality." You may wish to look at the few chess books written by psychologists. Any good chess book store should be able to identify them for you. Finally, let me suggest that you greatly limit the scope of what you are asking for here at CCC to questions that the CCC membership would be prepared to answer. There may be a few professional psychologists in this forum, but I doubt it. _ _ _ _ _ _ Many of the commercially available chess-playing programs offer a variety of "personalities." Here, the definition of the word "personality" is used very loosely. For example, a program which is set to behave aggressively might be said, by the software manufacturer, to be playing with an "aggressive personality." Strictly speaking, aggression need not be a result of a personality. Perhaps others here, more familiar with the individual programs, could bring you up-to-date on what's currently offered. Some may be able to predict what might be offered in the future. A few might be able to say what's possible. _ _ _ _ _ _ You may also wish to consult a different forum comprised only of chess players. There are plenty of chess players here, but the focus is on software. Maybe what you REALLY want is to characterize the different "styles of play"!!!! Human styles of play are well known to chess players, especially the more successful ones. You should be able to read about these different styles in numerous general books on chess. Styles have changed over time during the history of chess. Similarly, you might wish to program a chess engine to emulate the play of some historical figure in chess, such as Tarrasch. Hypothetically, it might be possible to have styles of play, or personalities, which are non-human but possible only for computers. For example, look at the way Fritz played against Kramnik. What personality and style would you say Fritz was playing against Kramnik? Not a "human" style or personality, that's for sure! Programming a computer to "play like a computer" would be a non-assignment. And yet, not all chess programs play the same. Maybe some of the programmers here could characterize the different inherent styles and personalities of the various programs. The intent here would be to describe the inherent or unaltered style and "personality" of the basic unmodified engines. _ _ _ _ _ _ If this is for a Master's Thesis or Doctoral Dissertation, you should say so. _ _ _ _ _ _ I wish you success with your project. Bob D. ______________________________________ On October 21, 2002 at 09:06:00, Eric Liddiard wrote: >Hello - I am conducting research in to the creation of computer chess >personalities and I would appreciate some opinions. Are you able to classify a >chess personality? It's not as easy as it sounds. > >For the initial part of my research, I need to establish: > > >TYPES OF PERSONALITY >---------------------------- > >- what different types of personality are commonly found in the chess world e.g. >is it as simple as aggressive, hot-headed, strategic, counter attacking, >vindictive etc. etc. etc. Or are chess personalities not as clear cut as that. > >- what distinctive types of playing personality are there e.g. what are the >notable playing characteristics exhibited in the likes of Kasparov's style of >play - what about the others. What player's personality was the most distinctive >and whose was the most effective? > > > >WHAT MAKES THAT PERSONALITY >--------------------------------------- > >- what characteristics combine to produce these chess playing personalities? >This is more concerned with how the player plays a game and how it can be >reproduced in computer chess e.g. does the aggressive player expose highly >weighted game pieces more frequently, does the hot headed player sacrifice pawns >more readily. What are the common characteristics found in these types of >persoanlity? > > >Any input would be much appreciated. Do you have any specific thoughts or >theories about this? I > >am lookin for feedback from the simplest to the most in depth form. > >Feel free to contact me or post here. > >Many thanks. > >Eric. > >ericliddiard@hotmail.com
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