Author: Travers Waker
Date: 01:44:42 10/23/02
Hi everyone. I'm considering doing a Masters (5th year) degree in Computer Science, but only if I can come up with an interesting topic that can be tested as part of a chess-playing computer program. I've contacted the local University, (University of Cape Town, South Africa) and found someone who's willing to supervise my thesis if I can come up with a suitable topic. He has expressed concerns about the field of computer chess, saying that he feels that "it seems to be a very well explored area with little potential novelty." I'm not really interested in doing a thesis just for the sake of getting the degree. I want to deeply explore a topic that I'm very interested in, and computer chess is the only one I can think of that has the potential to be the basis of a thesis. Despite the discouraging opinion of my potential supervisor, I believe that there's still plenty of scope for new and novel research in the area of computer chess. Much like Mikhail Tal could conjour up tactical fireworks from the most barren looking positions, I think it's possible to find an interesting topic in computer chess that hasn't been properly explored yet. So, the reason for this post is that I'd like to request the opinions of this board's members (epecially those of you who have been involved in academic research) on what areas of computer chess I could look at to find an interesting, novel topic for my thesis. Thanks for any ideas. Travers
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