Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: attacks_from[] and attacks_to[] info

Author: Gerd Isenberg

Date: 06:45:01 10/23/02

Go up one level in this thread


On October 23, 2002 at 05:56:25, Sune Fischer wrote:

>On October 22, 2002 at 18:55:09, Gerd Isenberg wrote:
>
>>On October 22, 2002 at 18:52:11, Gerd Isenberg wrote:
>>
>>>On October 22, 2002 at 18:47:54, Gerd Isenberg wrote:
>>>
>>>>one possible improvement :-)
>>>>
>>>>I would guess this reduces dependencies and may shlightly or microscopic faster:
>>>>
>>>>bitboard WhitePawnAttacks (bitboard b)
>>>>{
>>>>        bitboard c = b;
>>>>        b ^= b;  // b ^= c has to wait for the previous instruction
>>>>        b |= (c << 7) & 0x7F7F7F7F7F7F7F7F;
>>>>        b |= (c << 9) & 0xFEFEFEFEFEFEFEFE;
>>>>        return b;
>>>>}
>>>>
>>>>Gerd
>>>
>>>Or of course:
>>>
>>>bitboard WhitePawnAttacks (bitboard b)
>>>{
>>>        bitboard c = b;
>>>        b  = (c << 7) & 0x7F7F7F7F7F7F7F7F;
>>>        b |= (c << 9) & 0xFEFEFEFEFEFEFEFE;
>>>        return b;
>>>}
>>
>>what about this:
>>
>>bitboard WhitePawnAttacks (bitboard b)
>>{
>>        return ((b << 7) & 0x7F7F7F7F7F7F7F7F)
>>              |((b << 9) & 0xFEFEFEFEFEFEFEFE);
>>}
>
>Isn't that what everyone is doing? ;)

Hi Sune,
yes, may be. My synapse latency was rather huge last night, so it took theses
three steps, to see what is really the matter with this PawnAttack routines
posted by Russell :)

Regards,
Gerd



>
>From Crafty:
>    pcapturesl=(WhitePawns & mask_left_edge)>>7 & target;
>
>I don't know why Crafty also has a pawn attack table, seems pretty redundant to
>me, probably even a slowdown.
>
>-S.





This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.