Author: Sally Weltrop
Date: 10:13:44 10/24/02
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On October 24, 2002 at 13:09:46, Bob Durrett wrote: > > >Such an engine would search for and find moves which meet the same criteria used >by human GMs when they try to decide whether or not to play a risky but >promising move. > >Why do this? Answer: It might be fun to play against such a monster. >Especially if it were very innovative and creative in selection of it's >sacrifices. > >Here, I am talking about a chess engine designed to accept some calculated >risks. Not the current crop which always tries to play the "best" move. > >The chess engines are already good enough to whip most of us. Why not try to >find ways to make their play more interesting? Having them play some >speculative chess would add interest. They would still whip most of us even if >some of the speculative sacs proved to be unsound. > >The engine should be programmed to play speculative moves such that the >refutation is very hard to find. Chess System Tal WChess MChess Virtual Chess and I am sure there are plenty more that I haven't thought of > >Bob D.
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