Author: Uri Blass
Date: 04:49:17 10/25/02
Go up one level in this thread
On October 25, 2002 at 07:43:52, Andreas Guettinger wrote: >On October 25, 2002 at 07:12:38, Uri Blass wrote: > >>On October 25, 2002 at 06:51:45, Sune Fischer wrote: >> >>>On October 25, 2002 at 06:29:07, Uri Blass wrote: >>>>No >>>>I did not think only about crafty. >>>>There were other cases when programmers released versions with no improvement or >>>>at least it is not clear if there was an improvement: >>>>Gandalf,Nimzo,Mchess,Genius >>>> >>>>Uri >>> >>>Based on eng-eng matches I guess. >>> >>>-S. >> >>I think that most people care only about them. >>I do not care about games against humans because it is clearly only a question >>of time until computers beat humans at all time controls. >> >>comp-comp is the interesting struggle and being better in comp-comp can also >>help to get better results against humans. >> >>Computer also can play for the same ideas that humans play so being better at >>beating them means in most cases also being better against humans. >> >>There are programs that can play for king attack and I do not think that you >>need humans to see the problems of your program against king attack if you have >>these problems. >> >>You can let your program play against sjeng. >> >>Uri > >I disagree. Better performance in eng-eng matches is no guarantee that a >programm performs better in matches against humans. > >And it leads the whole computer chess development into the false direction, >with no new concepts. I see no reason why not. New concepts can be productive to beat chess programs. Uri
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