Author: Ricardo Gibert
Date: 22:54:35 10/27/02
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On October 28, 2002 at 00:46:03, Dann Corbit wrote: >On October 27, 2002 at 01:37:13, Ricardo Gibert wrote: > >>On October 26, 2002 at 22:37:59, Russell Reagan wrote: >> >>>On October 26, 2002 at 07:41:41, Ricardo Gibert wrote: >>> >>>>No collision errors if the 64 bits are stored in the table. >>> >>>That *might* be true if you had a perfect hash key generation algorithm, where >>>each pawn formation mapped to exactly 1 hash key, but that is not the case. >>> >>>Russell >> >> >>I'm wasn't talking about collisions in general. I'm talking about collision >>*errors* where 1 pawn structure is mistaken for another. When you stated, "It >>makes me wonder if there are ever *errors* caused by this" is what I addressing. > >Then store the 64 bit formation described and a collision is impossible. Look at the bottom of http://www.talkchess.com/forums/1/message.html?261847
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