Author: Travers Waker
Date: 03:00:46 10/28/02
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Hi. I wonder if it's possible to implement "timed handicap" levels for the Chess Tiger engine. I'd like to be able to play blitz (game in 5mins) against a handicapped Tiger. Maybe allowing separate time controls for the player and the engine will have this effect (e.g. human gets 5 mins, Tiger gets 1 min), but this still isn't realistic blitz because you can't think much on the opponents time (since Tiger will be moving very fast). What I'm thinking of is mixing the training levels with adjustable time controls. Any chance of this happening, Christophe? Travers
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