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Subject: Re: Help with position...

Author: Francois Bertin

Date: 06:03:57 09/09/98

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On September 09, 1998 at 06:15:09, Amir Ban wrote:

>On September 08, 1998 at 21:23:43, Francois Bertin wrote:
>
>>
>>  6r1/p2Pbk2/P4p2/1B3P2/2K1p1p1/8/8/3R4 b - -
>>
>>  This position happened in a correspondence game I played recently.
>>I played Rg5, letting White promote to queen, and then sacrificed my bishop
>>on it, after which White took with rook. I was hoping that my two passed
>>pawns on the kingside would give me good chances. That was quite
>>speculative, to say the least and I had to concede victory to my
>>opponent about 15 moves later.
>>
>
>How was the game lost ?

  I thought too I had at least a draw because of the far advanced
passers, but somehow I badly misplayed after 43...Rg5 and got myself
in a hopeless position with K and B plus a lonely passed pawn on a7,
against K, B and R. I saw no way of doing something with the pawn
and so resigned :-/

>>  However, when I put this position in Rebel 9, I was surprised to see
>>that the program liked the move and even gave a small advantage to Black!?
>>
>>  I run Rebel on a P-90 with only 8 Mg of memory, so I would like to
>>know if it would stick to the sacrifice and its evaluation when running
>>on a more powerful system with much more memory for hash tables. And what
>>would other programs like Fritz, Hiarc and al. play?
>>
>
>Rg5 looks like a good move, giving black the advantage. It should be good enough
>to draw, at least. I have:
>
>1... Rg5 2.d8=Q Bxd8 3.Rxd8 g3 and black looks dangerous because white doesn't
>have time to capture on a7. Black can easily opt for a draw by taking the f5 &
>a6 pawns.
>
>Maybe (1... Rg5) 2.Bc6 is safer for white, but after 2... Rxf5 is doesn't look
>good either.
>
>1...g3 doesn't win for black because of 2.Kd4, getting the king nearer with
>tempo because of the threat Bc4+. It looks good enough to draw, though.
>
>Amir



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