Author: Russell Reagan
Date: 10:38:51 10/29/02
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On October 29, 2002 at 13:01:54, Bob Durrett wrote: >Available in near future? I doubt it. Chess programming is an awfully narrow domain. How many chess programmers are there world-wide? The world also doesn't have a great demand for more. I don't think a university would do this because at most they might attract one or two persons. I also think it's ridiculous to compare chess programming to brain surgery. There is a vital purpose for brain surgery in society, thus the acceptance of such a narrow (actually quite broad, but narrow in the sense of "everything") specialty. Perhaps something more broad would be acceptable, such as a degree in CS, with a minor (or masters, PhD, whatever) in artificial intelligence, which would cover not only chess but go, other board games, as well as real time stuff. There's at least an established market for these kinds of things in computer games (of which chess is a tiny part), speech recognition software, image recognition, etc. That degree could help contribute something, where a chess programming degree probably isn't going to really contribute anything. Chess is just a domain for exploring new ideas in AI, parallel search, or whatever your interest is. Dr. Hyatt could have just as easily chosen checkers or go as his game of choice. BTW, where do you come up with this off the wall stuff? It's interesting, but I wonder about you sometimes :) Russell
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