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Subject: Re: Rebel 10 no longer auto232 compatible !!! !%&$§

Author: Robert Hyatt

Date: 13:40:18 09/09/98

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On September 09, 1998 at 15:49:40, Ed Schröder wrote:

>
>Ok, I will explain.
>
>5-6 weeks ago I sent email to SSDF. Two points:
>- please remove Rebel results from next SSDF list;
>- please do not include Rebel10 on SSDF list;
>The email explained in detail all my motivations.
>
>I still have no answer. Instead of that SSDF released a new list with Rebel.
>I considered such an attitude towards me as the worst possible scenario one
>can think of. At least I expected a 'yes' , 'no' or whatever.
>
>So the only guarantee I have Rebel10 not being on SSDF is to remove
>auto232 from Rebel10.
>

However you overlook one critical issue.  What do you do when they choose to
use Rebel 10 and play games *manually*?  IE like they used to before auto232,
and like they still do for some games...

There seems to be no way to stop their testing your program, so I would consider
a "secret autoplayer" option as well, only given to the SSDF for testing...  If
you can't lick 'em, join 'em...  :)



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