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Subject: auto-play in tournament

Author: Theo van der Storm

Date: 16:04:26 10/30/02

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On October 29, 2002 at 05:51:43, Vincent Diepeveen wrote:
>On October 28, 2002 at 11:40:00, Robert Hyatt wrote:
>...
>
>Of course i know your solution: make a server solve all this.
>
>But the average tournament organization can't even get to work
>internet properly, not to mention networks.

That may be so, but your statement is certainly not true for the CSVN,
because I am skilled in these matters, so it's more a question
if we want this, how much effort and cost is involved and what
the risks for the tournament are, taking into account fun to play,
operating procedures for the arbiter, faul play as well as allowing new
participants and unusual types of systems. The latter is especially
important for the official (open) Dutch CC.

As a matter of fact the telephone line in Leiden was of such poor
quality, that often I could not make a connection with the ISP and
when the modem did connect, the connect speed varied from 33600 to 2400 bps!
This was true for several ISPs we tried, so the problem was not about
incompatible modem types or settings. It could be the cabling in the
building, which was never properly installed. They used some existing
cables of unknown quality left behind by the previous tenants.

Theo van der Storm




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