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Subject: Re: OT: P4- 3 GHz with hyper-threading

Author: Eugene Nalimov

Date: 10:58:06 11/01/02

Go up one level in this thread


I cannot produce the test you are demanding, as I don't have physical access to
the system on which I run the test, but here are my results.

Dual P4/2.4GHz, hyperthreating turned on, Windows XP Professional.
Unmodified Crafty 19.0 (i.e. with "bad" spinlock loop).
"Bench" results (executable restarted after each test).

mt=1:   976knps, 57 seconds
mt=2: 1,705knps, 38 seconds
mt=4: 2,006knps, 35 seconds

I.e. there is not only ~17% raw nps speedup, but *absolute time* is also ~8%
smaller.

And that is for the executable that is non-hyperthread aware, i.e. contains bad
spinlock loop.

I tested exactly the executable that is on Bob's FTP site. You can download it
yourself.

Thanks,
Eugene

On November 01, 2002 at 13:06:53, Vincent Diepeveen wrote:

>On November 01, 2002 at 12:20:14, Robert Hyatt wrote:
>
>Feel free to ship a version of crafty that doesn't do spinlock
>or whatever you want to modify. I'll extensively test it for you
>at all P4s i can get my hands on...
>
>I would be really amazed if you get even 0.1% faster in nodes a
>second...
>
>...of course it must be a fair compare in contradiction to what
>intel shows. They do next comparision
>
>  a) some feature called 'SMT' in the bios turned on
>     - just running 2 threads then
>  b) turning it off
>     - also running 2 threads at it
>
>Like everyone who is not so naive we know that you also need
>to do next test:
>
>  a) some feature called 'SMT' in the bios turned on
>     - just running 1 thread eating all system time
>  b) turning it off
>     - also running 1 thread eating all system time
>
>There shouldn't be a speed difference between a and b of course.
>
>That verification step is missing.
>
>
>
>>On November 01, 2002 at 11:56:56, Vincent Diepeveen wrote:
>>
>>>On November 01, 2002 at 10:41:25, Robert Hyatt wrote:
>>>
>>>>On October 31, 2002 at 10:53:07, Vincent Diepeveen wrote:
>>>>
>>>>>On October 30, 2002 at 06:59:21, Terje Vagle wrote:
>>>>>
>>>>>>Hi all,
>>>>>>
>>>>>>The new cpu from intel will have a new function called
>>>>>>hyper-threading.
>>>>>>
>>>>>>This will make the operating system able to recognize the cpu as if it was
>>>>>>2 cpu's.
>>>>>>
>>>>>>Could the programs with smp-support make use of this?
>>>>>>
>>>>>>Regards,
>>>>>>
>>>>>>Terje Vagle
>>>>>
>>>>>No chessprograms cannot make use of that feature at all. It is sad but
>>>>>the truth. Hyperthreading is a cool thing for the future but the P4
>>>>>processor is a too small processor to allow hyperthreading from getting
>>>>>to work.
>>>>>
>>>>>Apart from that a major problem is that even if we have a great processor
>>>>>which really allows hyperthreading to be effective, that the threads
>>>>>run at unequal speeds.
>>>>>
>>>>>Hyper threading is supposed to work for 2 threads where 1 is a fast
>>>>>thread and the other is some kind of background thread eating little cpu
>>>>>time.
>>>>>
>>>>>In chessprograms having a second search thread which just runs now and
>>>>>then in the background is simply impossible to use.
>>>>
>>>>
>>>>It is not impossible at all.  The only problem was spinlocks and Eugene
>>>>posted a link to an Intel document that describes how to solve this problem.
>>>>
>>>>Given that solution, hyper-threading will work just fine since spinlocks
>>>>won't confuse the processor...
>>>>
>>>>It won't be 2x faster, but it will certainly be faster if you can run a second
>>>>thread while the first is blocked on a memory access...
>>>
>>>No it won't be 2 times faster. suppose you start crafty with 2 threads.
>>
>>I didn't say it would be _two_ times faster.
>>
>>I said it would be _faster_.
>>
>>And it will.
>>
>>
>>
>>>
>>>thread A starts search and has 1.e4,e5
>>>thread B starts and continues with 1.d4
>>>
>>>now when A is ready, B will still be busy with its own search space,
>>>and delay thread A time and again.
>>>
>>>that'll slow down incredible.
>>>
>>
>>
>>Except that isn't how it works.  The threads co-execute in an intermingled
>>way as one blocks for a memory read the other fills in the gap.  It is
>>something like having 1.5 cpus...  and it does work.
>>
>>
>>
>>>You'll be a lot slower than searching with a single thread!
>>>
>>
>>
>>Not very likely...
>>
>>
>>
>>
>>>Also note that there is just 8 KB data cache and just like
>>>40 registers to rename variables. then another 12KB tracecache.
>>>
>>>*both* threads are eating from that 8 KB and 12KB tracecache,
>>>that is an additional problem they 'overlook'.
>>>
>>
>>
>>That is a problem on an SMP machine.  But _both_ threads are executing
>>the _same_ code anyway...  so that isn't a problem.  At least for me.
>>
>>For you it is different because you are not using "shared everything" in
>>lightweight threads, so your results might be different.  But all my threads
>>share the exact same executable instruction code...
>>
>>
>>
>>
>>>As you can see from graphs. Usually SMT brings zero speedup.
>>
>>I have seen numbers around 1.3 up to 1.5...  which is not to be
>>ignored.
>>
>>
>>
>>>
>>>Try crafty on a 2.4Ghz single cpu P4 or P4-Xeon please (northwood) or
>>>above. Not on a slower P4 or P4-Xeon. Of course we go for the latest
>>>hardware...
>>
>>
>>Why does it matter?  Hyper-Threading is Hyper-Threading, unless you are
>>going to start that memory speed nonsense.  And, in fact, the faster the
>>processor vs memory speed, the better hyperthreading should perform.  Just
>>like the greater the difference in processor speed vs disk speed, the better
>>normal operating systems do at running multiple processes.
>>
>>
>>>
>>>Just try it like i tried at Jan Louwman's 2.4Ghz P4s and 2.53Ghz P4s.
>>
>>That says it all.  "Like I tried it".  As if that is a comprehensive and
>>exhaustive testing?
>>
>>>
>>>I can't measure *any* speedup *anyhow*.
>>>
>>
>>
>>Why am I not surprised???
>>
>>
>>
>>>Also theoreticlaly i see major problems for the P4 chip even if you
>>>have software which could theoretically profit.
>>
>>
>>"theoretically".
>>
>>:)
>>
>>:)
>>
>>:)
>>
>>Theory from someone that doesn't know theory.
>>
>>:)
>>
>>:)



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