Author: Gian-Carlo Pascutto
Date: 13:04:50 11/04/02
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On November 04, 2002 at 15:20:14, Bob Durrett wrote: > >Making any computer program be "self-aware" would require some extra software, >and the CPU time devoted to running this extra software would take away from the >total CPU time available to the chess engine. > >But, for the sake of discussion, suppose that the time required would be >negligible. In that case, is there any way that the self-awareness could >improve the performance of the engine? > >How about learning? Would that not be facilitated by some sort of >"self-awareness? > >Is this, in anybody's opinion, a promising area of research for future >developments in chess engine technology? I experimented with a complete AI in my chessprogram, and it soon developed a sense of self-awareness, but I noticed it tended to get discracted towards other things than computerchess, so I had to kill it off. Too bad. -- GCP
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