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Subject: Re: On the other hand, Goliath has extra piece Re: Correspondence games NT

Author: Eelco de Groot

Date: 17:35:13 11/04/02

Go up one level in this thread


On November 04, 2002 at 04:43:21, Uri Blass wrote:

>On November 04, 2002 at 04:27:36, Eelco de Groot wrote:
>
>>On November 04, 2002 at 04:14:55, Uri Blass wrote:
>>
>>>On November 03, 2002 at 21:47:36, Eelco de Groot wrote:
>>>
>>>No, goliath has not an extra piece
>>>
>>>Tiger win the piece by the combination that you posted but the material is equal
>>>and I do not see the +2 score for white.
>>>
>>>I think that it is better not to use some stupid personality that is not the
>>>default Rebel for analysis.
>>>
>>>The real score after 26.Rb8 Kd8 27.Rxc8+ Kxc8 28.Qxe6+ Rd7 29.Qxg8+ Kc7 is close
>>>to 0.00 and 30.Rb1 is suggested.
>>>
>>>It seems that all the moves in the first game are book moves and I think that
>>>it is a mistake and it is better to have smaller books for long time control
>>>because the program has better chances to find by search better moves.
>>>
>>>Uri
>>
>>Thanks for your comments, Uri. I think I will post some analysis from a default
>>Rebel later tonight. Is the 0.0 score from your program movei?
>
>I admit that I did not try movei in the previous post but
>latest buggy movei show also 0.00 for Rb1
>
>depth=10 +0.00 f1b1 c5b4 b1b3 c6c5 g8e6 a4a2 e6e5 c7d8 e5h8 d8c7 h8e5
>Nodes: 8523578 NPS: 167886
>Time: 00:00:50.77

I put that position, after the sequence of moves 1.Rb8 Kd8 2.Rxc8+ Kxc8 3.Qxe6+
Rd7 4.Qxg8+ Kc7 to my older Rebel Century 2. Uri you can see that movei isn't
doing it bad at all here, after the 10th ply iteration Rebel still has a
positive score, that later drops to zero.

00:51  10.00  0.42  5.Rb1 Bb4 6.Qg6 Qxa2 7.Rxb4 Qa3 8.Rb1
02:20  11.00  0.00  5.Rb1 Bb4 6.Be2 a5 7.Qe8 Qxa2 8.Qxe5 Bd6+ 9.Qf5 Bb4 10.Qf4+
17:08  12.00  0.02  5.Rb1 Bb4 6.Rb3 c5 7.Qa8 e4 8.Qxe4 Qxa2 9.Bc2
43:24  13.00  0.00  5.Rb1 Bb4 6.Rb3 c5 7.Qa8 e4 8.Qxe4 Qxa2 9.Qe5+

[D]6Q1/2kr4/p1p5/2b1p3/q1P5/3B2P1/P7/5R1K w - -


>
> I think you are
>>right about the bookmoves, especially in a correspondence game maybe a program
>>should have built in an routine to check some bookmoves. You could add a comment
>>in your book for a bookmove that may not be best, and search those at really
>>long timecontrols especially if there is just a fixed time per move to search.
>>That kind of comment could be helpful for a human using a program for analysis
>>too, but it would be helpful for the opposition camp bookmakers as well in a
>>commercial book...
>>
>>Regards, Eelco
>
>I have not a big book but common sense say to trust search more at longer time
>control.
>
>I do not understand the decision of programmer to use the same book for all time
>controls.
>
>I have a very small book so I know that movei cannot find better moves at longer
>time control but with a big book it is more logical to have moves in the book
>that are always played and moves that are played only at short time control.
>
>Uri



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