Author: Heiko Mikala
Date: 14:43:25 09/10/98
Go up one level in this thread
On September 10, 1998 at 17:19:47, Robert Hyatt wrote: >My only suggestion is more games. 20 is on the small side although it is >interesting. Yes, the only problem is time... I ran the game/60 matches over night, the other matches when I had time to do so. I would like to run many more games while I am at work, but I have a wife and two kids here, always complaining about the much too loud/noisy (how do you say that in english?) computer... the fans and hard disks together form a sound like a starting Boeing 747... > But I have played thousands of games vs computers on the >servers and have seen crafty win 10-15 in a row before the series starts >to even out, and I have seen it lose 10-15 in a row before beginning to >catch up some. I saw something similar in the match Phalanx-Comet, where Phalanx won 4 games in a row, then one remis, then lost 6 games in row! >I think 15.18 is playing fairly well, and 15.19 seems better and will be >out soon... But the others are not dumb programs either, and hopefully >everyone is getting better. All the better to put more pressure on the >commercial guys. :) :-))) I would really like to test Crafty and maybe some other freely available engines against some of the commercial ones. Automatically of course... Maybe it would be a good idea for Ed to release a Winboard-compatible Rebel-engine, if he really drops Auto232 support ;-)
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