Author: José de Jesús García Ruvalcaba
Date: 15:27:10 09/10/98
Go up one level in this thread
On September 10, 1998 at 17:43:25, Heiko Mikala wrote: > >On September 10, 1998 at 17:19:47, Robert Hyatt wrote: > >>My only suggestion is more games. 20 is on the small side although it is >>interesting. > >Yes, the only problem is time... I ran the game/60 matches over night, the >other matches when I had time to do so. I would like to run many more games >while I am at work, but I have a wife and two kids here, always complaining >about the much too loud/noisy (how do you say that in english?) computer... >the fans and hard disks together form a sound like a starting Boeing 747... > >> But I have played thousands of games vs computers on the >>servers and have seen crafty win 10-15 in a row before the series starts >>to even out, and I have seen it lose 10-15 in a row before beginning to >>catch up some. > >I saw something similar in the match Phalanx-Comet, where Phalanx won >4 games in a row, then one remis, then lost 6 games in row! > >>I think 15.18 is playing fairly well, and 15.19 seems better and will be >>out soon... But the others are not dumb programs either, and hopefully >>everyone is getting better. All the better to put more pressure on the >>commercial guys. :) > >:-))) > >I would really like to test Crafty and maybe some other freely available engines >against some of the commercial ones. Automatically of course... >Maybe it would be a good idea for Ed to release a Winboard-compatible >Rebel-engine, if he really drops Auto232 support ;-) I do not use Winboard; but yes, it is a great idea!
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