Author: stuart taylor
Date: 17:03:17 11/06/02
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On November 03, 2002 at 19:59:50, stuart taylor wrote: >On November 03, 2002 at 05:20:31, Omid David wrote: > >> >>The game of chess can never ever be solved: >> >>There are about 10^128 potential chess positions. If we start searching with a >>supercomputer with the speed of 100 million nodes per second (10^8 NPS), it will >>take about 10^113 years to process all possible positions! What is the speed you >>can imagine in the next 100 years? Let's say 100 million million nodes per >>second (10^14 NPS); then it will take "only" 10^107 years to solve the game of >>chess! >> >>And even if we process all 10^128 possible positions, we will have one little >>problem: where to store the data?! Even if we manage to store a position in an >>atom, there won't be enough atoms for that, since there are "only" 10^80 atoms >>in the entire universe...! > >I havn't studied computers, or even math in depth (but I can understand things >quite well if explained). But I'm also concerned with the idea of solving chess, >and who knows what chess would look like if really solved! > Perhaps, with a great amount of study, many more rules can be discovered, and >an extremely great amount of knowledge can be put into programs, so that, even >if it is unreliable for a pentium 1 on 90Mhz. to make decent moves in one >second, a super computer COULD proccess everything at an admirable speed, which >would be plenty enough for it to proccess everything it needs to proccess for >it's most qualitative moves. > If Kasparov can be so selectve, and be about the greatest ever chess player, >then if a computer is even 1% as intelligently selective as Kasparov, it could >avoid ever being defeated by Kasparov, or another human. > The question is WHICH knowledge, but I think that many new things could be >discovered as to other great ideas to make rules about, for programming. >S.Taylor
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