Author: John Merlino
Date: 15:35:53 11/08/02
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On November 08, 2002 at 17:26:31, Marc van Hal wrote: >On November 08, 2002 at 14:17:00, John Merlino wrote: > >>Marc, >> >>First of all, I'm sorry for not replying to your CCC post sooner. I was on a >>badly needed vacation. Here is what you wrote: >>---------------- >>I made a book of a pgn file of 20.000 games but I am manualy improving it. After >>inserting some positions time the program crashes. Is there still a limit on the >>maximal positions for the book? Or would it be so that the program has trouble >>with swapping when using the book editor? >>---------------- >> >>I suspect that it might be the latter problem. How much RAM does your computer >>have? 20,000 games means that, if you used the default settings for creating the >>book, you probably have about 150-200K nodes, which is quite a bit for the tree >>control to handle. You might consider closing some branches of the tree when you >>are done with them, so the program does not have to display and visually keep >>track of too many things at one time. >> >>In Windows, each node of this tree control requires its own individual handle in >>memory. If there are many thousands of these, then RAM can get very fragmented, >>causing much wasted space. Additionally, Windows may only allow a certain >>maximum number of open handles at any one time, and trying to allocate more of >>them might cause Windows to become unstable (or, as you discovered, crash). >> >>That's about the only suggestion that I have. >> >>jm > >I found out that the different numbers of games in the book is not the reason >why the book crashes but more the lenght of the variations. >Some times long variations are necasery to point out why a certain move is not >good/or not. Interesting. Does this crash occur often? Can you make it happen every time on a particular move, even if you do not open any other lines? >I also found the random number of the chessmaster book are not making the book >better. >meaning known bad moves will apear on the board. Are you saying that if a move has a priority of zero, it can still be played by a computer personality? I'm not sure what you mean by "random number of the chessmaster book". >By the way a new question I am prety sure if you besides the games of Josh >Waitzikin in English you also could translate it in the languages of the >country's where the product is being shipped Only a "fully translated" version of Chessmaster will have the Josh feature in a different language. It does cost quite a bit of money to translate Chessmaster, even just the Josh feature, which contains over 19 hours of audio. The soon-to-be-released French version will contain fully translated audio for the games in the Kids Room, and the games in the Classroom will have subtitles only. jm
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