Author: Robert Hyatt
Date: 20:03:07 11/09/02
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On November 09, 2002 at 04:57:22, Gian-Carlo Pascutto wrote: >On November 09, 2002 at 00:15:28, Robert Hyatt wrote: > >>That is not hard to implement, and it will produce a good speedup for 2-4 >>processors. > >It never got over 1.3 for me. > >-- >GCP I don't have my dissertation handy, but PVS got better than 1.3 for everyone that ever tried it and published results in the JICCA. IE if I just split at the root only, the first version of Cray Blitz got > 1.3 on average using two cpus in 1983 at the WCCC. In fact, 1.5 was a good average. Unfortunately, four processors barely improved that so that I took Monty Newborn's ande Murray Campbell's suggestion and implemented the PVS algorithm. If you do it right, there is no reason it won't produce reasonable speedups for 2, but with all processors locked together at any specific node, going beyond 2 hurts, especially in the endgame. I'll locate and report my original 2-cpu and 4-cpu PVS numbers when I get to the office, they are in my dissertation.
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