Author: John Merlino
Date: 21:16:02 11/10/02
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On November 10, 2002 at 20:15:01, Bob Durrett wrote: >On November 10, 2002 at 19:48:33, John Merlino wrote: > >>On November 10, 2002 at 19:33:35, Bob Durrett wrote: >> >>>Question: Is there any way to set the STRENGTH of the personality that you >>>create? For example, can you make the engine, running with that personality, >>>play at some specific performance rating level? Can playing strength be >>>adjusted at all this way? >>> >>>Bob D. >> >>Strength (i.e. the rating of a personality) is defined by the settings. > >Does that mean I can create an ELO 1800 personality for CM which will always >play at the ELO 1800 level? If so, does this mean that it would play all phases >of the game [openings, middlegame, endgame, and transitions] at that performance >level? Not at all. A personality's rating is just like a human rating -- it is an estimate of OVERALL strength for the personality. There are no individual settings that can tweak only certain phases of the game (except, of course, for altering the opening book). So, each personality's rating is based on games vs either other personalities, or vs rated humans, and all that was taken into account was the results of those games. >Similarly, can I create a dozen distinct personalities each of which will play >at a different performance level? P(1)= 1600, P(2)= 1700, P(3)= 1800, >etceteras? You can create as many personalities as you like, but what their ratings will be will only be deduced through much testing against other personalities/humans. jm
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