Author: Bob Durrett
Date: 07:38:54 11/12/02
In http://www.talkchess.com/forums/1/message.html?264492 , Robert Hyatt wrote: "I've written a good bit of PC assembly code in the last few months, but the raw architecture of the PC instruction set is simply not as powerful as other architectures, the paucity of registers might make speedup numbers like 5x much more difficult to obtain..." My interpretation of this statement is that PCs still have a ways to go before they become ideal for use by commercial chess engines. [Amateur chess is different from commercial, IMHO. Amateurs are more free to play with different kinds of computers and operating systems.] Is there any hope for these instruction set and "paucity of registers" problems to go away in home PCs anytime soon? Also, any additional insights out there as to how much easier it would be to program the PCs to play chess if these problems were to go away somehow? i.e. As a practical matter, would this be a big improvement for PC chess computer programmers? Would everybody cheer loudly? Bob D.
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