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Subject: Re: Pondering ("think on opponent's time")

Author: Uri Blass

Date: 09:45:56 11/12/02

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On November 12, 2002 at 10:55:58, Robert Hyatt wrote:

>On November 12, 2002 at 01:14:36, Uri Blass wrote:
>
>>On November 11, 2002 at 21:31:09, Robert Hyatt wrote:
>>
>>>On November 11, 2002 at 12:04:03, Uri Blass wrote:
>>>
>>>>On November 11, 2002 at 10:28:33, Robert Hyatt wrote:
>>>>
>>>>>On November 11, 2002 at 01:10:23, Uri Blass wrote:
>>>>>
>>>>>>On November 10, 2002 at 23:53:19, Robert Hyatt wrote:
>>>>>>
>>>>>>>On November 10, 2002 at 22:38:03, Jeremiah Penery wrote:
>>>>>>>
>>>>>>>>On November 10, 2002 at 21:29:43, Robert Hyatt wrote:
>>>>>>>>
>>>>>>>>>On November 10, 2002 at 21:15:07, Jim Bumgardner wrote:
>>>>>>>>>
>>>>>>>>>>Which of these strategies for "think on opponent's time" makes more sense?
>>>>>>>>>>
>>>>>>>>>>A) To only search the top-move from the principle variation.  If
>>>>>>>>>>the opponent makes that move, continue searching, otherwise reset and
>>>>>>>>>>search again.
>>>>>>>>>
>>>>>>>>>This is the _only_ way to do it.  I've explained this many times, but it
>>>>>>>>>is probably time to go it again...
>>>>>>>>
>>>>>>>>For the general case.  But it shouldn't be hard to find situations where it's
>>>>>>>>very easy to tell the ponder move is probably wrong.  In those cases, it's
>>>>>>>>obvious, IMO, that switching to a different ponder move would help.
>>>>>>>>
>>>>>>>>One possible scenario is when the ponder move keeps failing high - either the
>>>>>>>>ponder move is wrong, or you ponder some other move and you'll find the
>>>>>>>>fail-highs again anyway if they play the original ponder move.  Otherwise,
>>>>>>>>you'll have a better chance of pondering on a better move.  You could always
>>>>>>>>save the result of the first ponder search just in case.
>>>>>>>
>>>>>>>
>>>>>>>That is a good point of course.  If you get the fail high _before_ using the
>>>>>>>"target time" then you can safely switch to pondering something else, knowing
>>>>>>>you will have time to find the "fail high" again, if the opponent makes the
>>>>>>>expected move.
>>>>>>>
>>>>>>>The bad side might be that you don't fail high until you are beyond your target
>>>>>>>time, so that if you start pondering something else, you might not be able to
>>>>>>>find the fail high for real if the opponent actually makes that move...
>>>>>>
>>>>>>You assume here that you are going to forget the fail high.
>>>>>>
>>>>>>You can rememeber the move that you want to play against the expected move in
>>>>>>case of fail high and continue to search other moves and when the opponent plays
>>>>>>the expected move you can play the move that you remember in 0 seconds.
>>>>>
>>>>>Yes, although I am trying to adhere to the KISS principle here.  The above
>>>>>would work well, but it would introduce additional complexity and the
>>>>>opportunity for bugs.  But it might be worth it too...
>>>>>
>>>>>>
>>>>>>I also believe that the best strategy is not to ponder only on one move but to
>>>>>>have a lot of threads(for every legal move of the opponent a different thread)
>>>>>>and to give different priority for different moves.
>>>>>
>>>>>How about some math to show how the above is going to be better than pondering
>>>>>one move that is correct over 50% of the time.  I don't see any way to improve
>>>>>except in special cases such as a terrible fail-high that lets you know your
>>>>>opponent probably won't play that move...
>>>>
>>>>I admit that there is not a big improvement but if you want some math then here
>>>>is is:
>>>>
>>>>What is better?
>>>>
>>>>Case A:You ponder the expected move 60% of the cases and ponder another move in
>>>>40% of the cases
>>>>
>>>>case B:In the same 60% of the cases you use 90% of the time for the expected
>>>>move.
>>>>In the rest of the 40% of the cases you use 30% of the time for the move that is
>>>>going to be played.
>>>>
>>>>0.6*0.9+0.4*0.3=0.66>0.6
>>>>
>>>
>>>You are making assumptions that are unsound.
>>>
>>>I am _certain_ that I ponder the correct move 50% of the time (actually
>>>significantly better than that, but 50% will do for now).
>>>
>>>I am _also_ certain that I can't be sure that in your case B that I can use
>>>30% of the time for the move that is going to be played.  How can I know that
>>>until it is played?  I can't.  And if the probability that the best move from
>>>the search is right 50% of the time, it is wrong 50% of the time.  How are
>>>you going to be so accurate that you can get _the_ move that will be played
>>>to ponder in your above approach?
>>>
>>>I don't see how it is possible.  If the "best move" is wrong 50% of the time,
>>>then _clearly_ the second_best move will be wrong _more_ than 50% of the time.
>>>If we had a way to get the second-best move anyway...
>>
>>
>>If we evaluate every possible move by having a thread for every legal move
>>then we have an idea about the second best move.
>
>How?  You will spend so little time on each move the score will be meaningless.
>Because to search every move independently means no alpha/beta efficiency
>between
>the moves.  Normally the first move takes 90% of the time and the remaining
>moves
>take maybe 10%.  With this approach _every_ move will take that 90%.
>
>>
>>If we see in the search fail high after the
>>best move then it means that the best move
>>is no good and it may be better to use more time
>>for the second best move based on our evaluation.
>>
>>I do not plan to try to do something like that in
>>the near future and today there are even cases when
>>Movei waits and do nothing during pondering
>>and I do not plan to fix it in the near future.
>
>That is trivial to fix.
>
>(1) probe the hash table for a move to search;
>
>(2) do a short search for the opponent to find his "best move" and then ponder
>using that move.
>
>That way you will _never_ sit and wait.

Possible problems

1)If I get a mate score against the opponent move
or get the maximal depth then I sit and wait
and the only way to fix
it is to start to ponder on another move of the
opponent.

2)If I am in book then I need to search
for the best move of the opponent that
I have no reply for it in book and
it is not trivial.

Uri



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