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Subject: Re: An idea to make chess more interesting

Author: andrew tanner

Date: 18:10:58 11/13/02

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On November 13, 2002 at 20:51:21, Bob Durrett wrote:

>On November 13, 2002 at 20:44:16, Russell Reagan wrote:
>
>>I was reading my Chess Life magazine today, and in it, GM Larry Evans was
>>answering a question about whether or not chess has become "stagnant". He talked
>>about Capablanca warning about this long ago, when he (Capablanca) suggested
>>that they increase the board size and add an extra piece. He also mentioned
>>Fischer Random chess, which allows 960 different opening positions. He said that
>>chess masters are now going into each game now with essentially the same
>>information, and that what sets players above other players is usually opening
>>lines that are prepared for a specific oponent, and if that subtle trick doesn't
>>work out, bring on the draw.
>>
>>I was thinking about this, and I wondered what an idea borrowed from the game of
>>Hex might do to chess. In Hex (http://home.earthlink.net/~vanshel/) there is a
>>"swap rule". You can click on "What is Hex" on the aforementioned website to
>>read about the swap rule in Hex.
>>
>>Basically it is an attempt to remove white's first move advantage. How it would
>>work in chess is that (for example) white plays 1. e4, and then black may either
>>play a move as normal, or black may choose to switch sides and play as white
>>from the position after 1. e4.
>>
>>I think this poses some potentially very interesting situations and could
>>prolong the life of chess in the future. For example, if 100 years from now
>>chess is solved and there is found a forced win for white from (say) 1. d4, then
>>everyone will play 1. d4 as white, and attempt to force the win. Eventually the
>>technique would be worked out and a strong master would always be able to win as
>>white, and chess would cease to be enjoyable. If a swap rule were implemented, a
>>player may still play 1. d4 and go for the forced win, but it would be a gamble
>>because his opponent could take over as white. It would also encourage the study
>>of more suspect openings, since finding a good line in an opening with a poor
>>reputation would be very powerful in such a system.
>>
>>Any thoughts?
>>
>>Russell
>
>Could the swapping be done on the second move?  The third?  The 50th?
>
>If swaps could be done at any point in the opening phase of the game, all
>openings would end in equality.  Otherwise, one's opponent might get the
>advantage by a swap.
>
>There could even be an element of deception.  If a player suspected that the
>opponent was going to swap, a bad move might be made just to give a bad position
>to the other guy after the anticipated swap.
>
>Somehow, I don't think this chess variant will catch on.  But you might suggest
>it as another type of Wild chess at ICC and see if they offer it.  If so, it's
>popularity could be tested.
>
>I wouldn't start writing a chess engine program to do that yet, however. : )
>
>
>Bob D.

I thought about a variant of chess where the queen would be replaced by another
king, and both kings could castle opposite sides of the board. So basically
there would be 4 kings on the board and both kings would have to be checkmated
to win. The game would probably gain great popularity in San Francisco and
Provincetown.



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