Author: andrew tanner
Date: 18:33:36 11/13/02
Go up one level in this thread
On November 13, 2002 at 21:16:19, Bob Durrett wrote: >On November 13, 2002 at 21:10:58, andrew tanner wrote: > >>On November 13, 2002 at 20:51:21, Bob Durrett wrote: >> >>>On November 13, 2002 at 20:44:16, Russell Reagan wrote: >>> >>>>I was reading my Chess Life magazine today, and in it, GM Larry Evans was >>>>answering a question about whether or not chess has become "stagnant". He talked >>>>about Capablanca warning about this long ago, when he (Capablanca) suggested >>>>that they increase the board size and add an extra piece. He also mentioned >>>>Fischer Random chess, which allows 960 different opening positions. He said that >>>>chess masters are now going into each game now with essentially the same >>>>information, and that what sets players above other players is usually opening >>>>lines that are prepared for a specific oponent, and if that subtle trick doesn't >>>>work out, bring on the draw. >>>> >>>>I was thinking about this, and I wondered what an idea borrowed from the game of >>>>Hex might do to chess. In Hex (http://home.earthlink.net/~vanshel/) there is a >>>>"swap rule". You can click on "What is Hex" on the aforementioned website to >>>>read about the swap rule in Hex. >>>> >>>>Basically it is an attempt to remove white's first move advantage. How it would >>>>work in chess is that (for example) white plays 1. e4, and then black may either >>>>play a move as normal, or black may choose to switch sides and play as white >>>>from the position after 1. e4. >>>> >>>>I think this poses some potentially very interesting situations and could >>>>prolong the life of chess in the future. For example, if 100 years from now >>>>chess is solved and there is found a forced win for white from (say) 1. d4, then >>>>everyone will play 1. d4 as white, and attempt to force the win. Eventually the >>>>technique would be worked out and a strong master would always be able to win as >>>>white, and chess would cease to be enjoyable. If a swap rule were implemented, a >>>>player may still play 1. d4 and go for the forced win, but it would be a gamble >>>>because his opponent could take over as white. It would also encourage the study >>>>of more suspect openings, since finding a good line in an opening with a poor >>>>reputation would be very powerful in such a system. >>>> >>>>Any thoughts? >>>> >>>>Russell >>> >>>Could the swapping be done on the second move? The third? The 50th? >>> >>>If swaps could be done at any point in the opening phase of the game, all >>>openings would end in equality. Otherwise, one's opponent might get the >>>advantage by a swap. >>> >>>There could even be an element of deception. If a player suspected that the >>>opponent was going to swap, a bad move might be made just to give a bad position >>>to the other guy after the anticipated swap. >>> >>>Somehow, I don't think this chess variant will catch on. But you might suggest >>>it as another type of Wild chess at ICC and see if they offer it. If so, it's >>>popularity could be tested. >>> >>>I wouldn't start writing a chess engine program to do that yet, however. : ) >>> >>> >>>Bob D. >> >>I thought about a variant of chess where the queen would be replaced by another >>king, and both kings could castle opposite sides of the board. So basically >>there would be 4 kings on the board and both kings would have to be checkmated >>to win. The game would probably gain great popularity in San Francisco and >>Provincetown. > >I assume you have already made a chess engine to do this. When will you publish >your source code [Like Hyatt]? > >: ) : ) : ) : ) : ) : ) : ) : ) : ) : ) : ) : ) > >Bob D. Here is the source code to my only program: 10. Print "hello world", 20. end :)
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