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Subject: Re: A question about how the evaluation function works

Author: Daniel Clausen

Date: 00:26:47 11/14/02

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On November 14, 2002 at 01:47:38, Ron Murawski wrote:

[snip]

>A computer never knowingly plays a true sacrifice. All it can do is make the
>move that will get it the highest score, aka "best move".

And that is different to how humans play a sacrifice exactly how? Computers are
a bit more number-centric than humans, but that is true for the
non-sacrifice-moves as well as the sacrifice-moves.


>In order to get an engine to play a knight sacrifice, you must award enough
>attacking bonuses to outweigh the loss of the knight.

And a human has to see and evaluate the attacking chances too to outweigh the
loss of the knight. Again, how is that different?


>My own engine attempts to do this and I find that sometimes it works and
>sometimes it doesn't.

As it does with humans.. just ask Kramnik. ;)

Sargon



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