Author: David Dory
Date: 05:12:46 11/14/02
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On November 13, 2002 at 20:44:16, Russell Reagan wrote: > >I was thinking about this, and I wondered what an idea borrowed from the game >of >Hex might do to chess. In Hex (http://home.earthlink.net/~vanshel/) there is a >"swap rule". You can click on "What is Hex" on the aforementioned website to >read about the swap rule in Hex. > >Basically it is an attempt to remove white's first move advantage. How it would >work in chess is that (for example) white plays 1. e4, and then black may >either >play a move as normal, or black may choose to switch sides and play as white >from the position after 1. e4. > >I think this poses some potentially very interesting situations and could >prolong the life of chess in the future. For example, if 100 years from now >chess is solved and there is found a forced win for white from (say) 1. d4, then >everyone will play 1. d4 as white, and attempt to force the win. Eventually the >technique would be worked out and a strong master would always be able to win as >white, and chess would cease to be enjoyable. If a swap rule were implemented, a >player may still play 1. d4 and go for the forced win, but it would be a gamble >because his opponent could take over as white. It would also encourage the study >of more suspect openings, since finding a good line in an opening with a poor >reputation would be very powerful in such a system. > >Any thoughts? > >Russell Chess has always been modeled after war. The "swap" rule from Hex would entirely erase that, IMO, and could thus never be part of Chess. I'm sure there are tons of other idea's that could spice up the game, though. David
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