Author: Uri Blass
Date: 10:51:59 11/14/02
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On November 14, 2002 at 13:33:26, Russell Reagan wrote: >On November 14, 2002 at 11:04:42, José Carlos wrote: > > >> It's a completely new engine written from scratch, just for the fun of >>experiencing new things. It uses non-rotated bitboards and MTD(f). Actually, my >>personal versions of both :) > >How do you handle things like rook file attacks with your non-rotated bitboards? >In other words, what do you do instead of using rotated bitboards? Do you use >the Kogge-Stone algorithms? > >Russell I cannot speak for averno but I do not have special evaluation for rook file attacks and there is not big difference in strength between movei and averno. I do not know what is the kogge-stone algorithm but it is possible to evaluate everything without bitboards. Uri
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