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Subject: Re: When will Commercial Chess Programs Utilize Hyper-Threading Technolo

Author: Eugene Nalimov

Date: 14:50:51 11/15/02

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On hyperthreaded CPU two threads that decompress the data run exactly 2x faster
than one thread.

Thanks,
Eugene

On November 15, 2002 at 17:39:22, Robert Hyatt wrote:

>On November 15, 2002 at 12:15:18, Gian-Carlo Pascutto wrote:
>
>>On November 15, 2002 at 12:10:44, Francesco Di Tolla wrote:
>>
>>>"Hyper- Threading Technology, which was pioneered on Intel's advanced server
>>>processors, helps your PC work more efficiently by maximizing processor
>>>resources and enabling a single processor to run two separate threads of
>>>software simultaneously"
>>>
>>>I don't get the point: any modern cpu runs as many threads as it wants
>>>simultaneously doing "context switching".
>>>
>>>Does this mean that in a Pentium two threads run at the same time in the CPU?
>>>Then one would have "two CPU in one".
>>
>>That's the idea...
>>
>>But in practise it's more like 'one and a half CPU's in one' or even less :)
>>
>>--
>>GCP
>
>I think the only way this will look like "two cpus" is a special case... one
>"thread" that fits into the trace cache (decoded micro-ops)."  The other that
>does a fair bit of memory accessing.  The one that fits in the trace cache will
>run at full-speed while the other will run at whatever speed memory bandwidth
>will allow...
>
>For chess, that isn't likely going to happen, although as the trace cache idea
>grows and it gets larger, this might happen...



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