Author: Bob Durrett
Date: 15:24:23 11/16/02
Go up one level in this thread
On November 16, 2002 at 17:41:31, Uri Blass wrote: >On November 16, 2002 at 17:25:06, Russell Reagan wrote: > >>On November 16, 2002 at 17:04:08, Uri Blass wrote: >> >>>>The point is, writing a chess engine is *hard*. >>> >>>This is your opinion. >>>I also find it as not easy but >>>it does not seem to be the opinion of some other programmers(Tom Keriggen the >>>programmer of tscp used only few hours to write his simple chess program) >> >>You are right that this is not always true. If you are starting from scratch, >>then it will probably seem hard. For me, it's not particularly hard at this >>point, but I've read many webpages and asked a lot of questions, and have been >>programming for quite a few years now. At this point the *hard* part is not >>programming something to do what I want, but creating new ideas and figuring out >>how to test them. And finding bugs of course :) >> >>Russell > >For me new ideas are not the problem and I plan to improve movei by ideas when I >need only to change small number of lines on my code. > >Uri Always practical! Good idea. : ) Bob D.
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.