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Subject: Re: Measuring NPS...

Author: Sune Fischer

Date: 01:39:11 11/18/02

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On November 18, 2002 at 03:22:57, José Carlos wrote:

>On November 17, 2002 at 21:12:53, Joel wrote:
>
>>Hey All,
>>
>>Thankyou to everyone who responded to my query regarding 'extracting bits from a
>>bitboard'. I think I will use some preprocessor code and use the bsf/bsr method,
>>otherwise falling back on my old method (I can play around with this part
>>later).
>>
>>My next question that follows is how do you guys measure nodes per second. I can
>>think of a quite a few ways of doing it myself, but I would prefer implementing
>>it in a way which lets me very confidently compare my results with others.
>>
>>Thanks,
>>Joel
>
>  I generate pseudo-legal moves, but only make legal moves (my makemove()
>function refuses illegal moves) so I increment the counter at the end of
>makemove(), when I'm sure the move is legal.
>
>  José C.

Ditto.
But I also put a counter in nullmove() to compare nps with Crafty and others.

-S.



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