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Subject: Re: Measuring NPS...

Author: José Carlos

Date: 02:03:53 11/18/02

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On November 18, 2002 at 04:39:11, Sune Fischer wrote:

>On November 18, 2002 at 03:22:57, José Carlos wrote:
>
>>On November 17, 2002 at 21:12:53, Joel wrote:
>>
>>>Hey All,
>>>
>>>Thankyou to everyone who responded to my query regarding 'extracting bits from a
>>>bitboard'. I think I will use some preprocessor code and use the bsf/bsr method,
>>>otherwise falling back on my old method (I can play around with this part
>>>later).
>>>
>>>My next question that follows is how do you guys measure nodes per second. I can
>>>think of a quite a few ways of doing it myself, but I would prefer implementing
>>>it in a way which lets me very confidently compare my results with others.
>>>
>>>Thanks,
>>>Joel
>>
>>  I generate pseudo-legal moves, but only make legal moves (my makemove()
>>function refuses illegal moves) so I increment the counter at the end of
>>makemove(), when I'm sure the move is legal.
>>
>>  José C.
>
>Ditto.
>But I also put a counter in nullmove() to compare nps with Crafty and others.
>
>-S.

  I count null-moves with another counter. Should I add it to regular nodes to
compare with Crafty?

  José C.



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