Author: Sune Fischer
Date: 02:31:44 11/18/02
Go up one level in this thread
On November 18, 2002 at 05:03:53, José Carlos wrote: >On November 18, 2002 at 04:39:11, Sune Fischer wrote: > >>On November 18, 2002 at 03:22:57, José Carlos wrote: >> >>>On November 17, 2002 at 21:12:53, Joel wrote: >>> >>>>Hey All, >>>> >>>>Thankyou to everyone who responded to my query regarding 'extracting bits from a >>>>bitboard'. I think I will use some preprocessor code and use the bsf/bsr method, >>>>otherwise falling back on my old method (I can play around with this part >>>>later). >>>> >>>>My next question that follows is how do you guys measure nodes per second. I can >>>>think of a quite a few ways of doing it myself, but I would prefer implementing >>>>it in a way which lets me very confidently compare my results with others. >>>> >>>>Thanks, >>>>Joel >>> >>> I generate pseudo-legal moves, but only make legal moves (my makemove() >>>function refuses illegal moves) so I increment the counter at the end of >>>makemove(), when I'm sure the move is legal. >>> >>> José C. >> >>Ditto. >>But I also put a counter in nullmove() to compare nps with Crafty and others. >> >>-S. > > I count null-moves with another counter. Should I add it to regular nodes to >compare with Crafty? > > José C. I think so, in Crafty it's incremented right at the beginning of search(), it's the first line actually. So it must be counting nullmoves also unless the counter is decremented at the nullmove, but it isn't as far as I can tell. -S.
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