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Subject: Re: How Many Lines of Code in Source for Chess Engine?

Author: Tom Likens

Date: 12:14:15 11/18/02

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On November 18, 2002 at 10:52:36, Robert Hyatt wrote:

>On November 17, 2002 at 19:30:47, Bob Durrett wrote:
>
>>
>>
>>
>>If it takes one year to write and debug 25,000 lines of code, [in Rookie 2],
>>then how much more in modern successful chess engines?  I assume the GUI is not
>>so bad.
>>
>>If the answer comes out to be 50,000 or 100,000 lines of code, then this may be
>>a lifetime project?
>>
>>What am I missing?
>>
>>Just Xerox Crafty and rename it?  [ A joke ]
>>
>>Bob D.
>
>Crafty is about 45,000 lines of code, as a reference point...

Djinn (my own humble effort) comes in at around 29,000 lines.
That extra 16,000 lines is probably why it loses to Crafty :)

By the way if you're interested in the Perl script I used to
extract out the code line count let me know, I'd be happy to
email it to you (or anyone else actually).

regards,
--tom



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