Author: Uri Blass
Date: 03:07:36 11/22/02
Go up one level in this thread
On November 22, 2002 at 05:07:41, Sune Fischer wrote: >On November 22, 2002 at 01:24:44, Robert Hyatt wrote: > >>On November 21, 2002 at 23:10:06, Edward Seid wrote: >> >>>On November 21, 2002 at 22:32:21, ERIQ wrote: >>> >>>>Just got an opening book for Phalanx but no opening book for crafty. played a >>>>game just to see. Maybe I should set the resign alittle lower for crafty >>> >>>The problem with Crafty is that if it's playing another computer, it won't >>>resign. I'm not sure what's the logic behind that design. So in my WB 90 30 >>>Ladder, I end up waiting and waiting for Crafty to get mated in hopeless >>>positions. Perhaps Dr. Hyatt can enlighten us... why not make resigning against >>>other computers an option with Crafty? >> >> >>The issue is this. The other night I watched Crafty vs a commercial program, >>crafty ended up with a lone king, the other program had a king rook and pawn. >>It obviously had the krpk table, but apparently not the kqrk table. It advanced >>the pawn to the 7th and then moved idly around until the game ended in a 50 move >>draw. All the while crafty's eval was at something like -Mat09 or something... >> >>The moral? Don't resign against a computer, you never know _what_ will >>happen... > >Same with humans, you never know when they blunder. > >>That is why I don't resign when playing a machine. > >I think that is a bad idea if it is a feature the users would like. >There are a lot of people doing these automated computers tournaments, and >engines not resigning is a real waste of time. > >It is true that occasionally a point will flip here and there because of some >bug, but Crafty is at a level where most of these silly bugs should been have >eliminated long ago. Spending a lot of time hoping for a bug in the opponent is >pretty lame. > >Besides if you don't resign, why should any body else resign? It will all be one >big waste of time, much better to get on with the next game.... > >I guess people should keep a history of what programs refuse to resign, and then >never resign against them either, to give them a taste of their own medicin. > >-S. If the target is to save time for operators then I see no reason to prefer to resign and not to adjudicate. I plan to add to movei an option to adjudicate games based on evaluation but I see no reason why to adjudicate it only against itself. Uri
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