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Subject: Re: WoW does crafty know how to take a beating!

Author: Uri Blass

Date: 03:49:49 11/22/02

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On November 22, 2002 at 06:42:22, Sune Fischer wrote:

>On November 22, 2002 at 06:25:19, Uri Blass wrote:
>
>>>Because then it won't be automated.
>>>You can always check if an engine resigned in a win/drawn position and inform
>>>the author he has a problem.
>>
>>I think that you also can check if an engine resign for the opponent if the
>>engine does not hide that fact and write in the pgn something like
>>movei adjudicates 0:1
>>
>>I think that engines that resign should use their name and not something like
>>white resign so even if they resign for the opponent it may be possible to see
>>it directly from the pgn.
>
>Yes, I have been thinking about this, also with draw claims: "Movei claims
>repetition draw" for instance.
>
>Perhaps responded by "Frenzee acknowledges repetition draw" or "Frenzee warns:
>invalid draw claim" :)
>
>Shouldn't be so hard to implement, but the winboard.debug already shows who said
>what.

The problem is that people may delete the winboard.debug and check the game only
later.

The debug is long and the pgn is short so saving all the pgn is not a problem
when saving all the debug files may be a problem.

>
>>>I see no reason to adjucate at all :)
>>
>>I see
>>You can save time in matches against engines that do not resign.
>>After they get the result command they are forced to start a new game.
>
>Oh okay, but does winboard support this?
>An adjourned game doesn't have a result yet, by definition.

Does winboard knows that it is adjourned game?
I understood that winboard knows nothing and believe everything that engines
tell it.

Uri



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