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Subject: Re: WoW does crafty know how to take a beating!

Author: Leo Dijksman

Date: 04:03:31 11/22/02

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On November 22, 2002 at 01:24:44, Robert Hyatt wrote:

>On November 21, 2002 at 23:10:06, Edward Seid wrote:
>
>>On November 21, 2002 at 22:32:21, ERIQ wrote:
>>
>>>Just got an opening book for Phalanx but no opening book for crafty. played a
>>>game just to see. Maybe I should set the resign alittle lower for crafty
>>
>>The problem with Crafty is that if it's playing another computer, it won't
>>resign.  I'm not sure what's the logic behind that design.  So in my WB 90 30
>>Ladder, I end up waiting and waiting for Crafty to get mated in hopeless
>>positions.  Perhaps Dr. Hyatt can enlighten us... why not make resigning against
>>other computers an option with Crafty?
>
>
>The issue is this.  The other night I watched Crafty vs a commercial program,
>crafty ended up with a lone king, the other program had a king rook and pawn.
>It obviously had the krpk table, but apparently not the kqrk table.  It advanced
>the pawn to the 7th and then moved idly around until the game ended in a 50 move
>draw.  All the while crafty's eval was at something like -Mat09 or something...
>
>The moral?  Don't resign against a computer, you never know _what_ will
>happen...  That is why I don't resign when playing a machine.

Thats your opinion ofcourse and thats ok for me, but I still dont see a good
reason why you have "disabled" the possibility to let the user decide if he
wants to let Crafty resign or not in comp-comp games.
Ofcourse its very easy for me to let Crafty think he plays a 'human' so he will
resign anyway in comp-comp games if I wants but I dont think thats the right way
to do, is it?

Best wishes,
Leo.



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