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Subject: Re: WoW does crafty know how to take a beating!

Author: Bob Durrett

Date: 06:15:10 11/22/02

Go up one level in this thread


On November 22, 2002 at 05:07:41, Sune Fischer wrote:

>On November 22, 2002 at 01:24:44, Robert Hyatt wrote:
>
>>On November 21, 2002 at 23:10:06, Edward Seid wrote:
>>
>>>On November 21, 2002 at 22:32:21, ERIQ wrote:
>>>
>>>>Just got an opening book for Phalanx but no opening book for crafty. played a
>>>>game just to see. Maybe I should set the resign alittle lower for crafty
>>>
>>>The problem with Crafty is that if it's playing another computer, it won't
>>>resign.  I'm not sure what's the logic behind that design.  So in my WB 90 30
>>>Ladder, I end up waiting and waiting for Crafty to get mated in hopeless
>>>positions.  Perhaps Dr. Hyatt can enlighten us... why not make resigning against
>>>other computers an option with Crafty?
>>
>>
>>The issue is this.  The other night I watched Crafty vs a commercial program,
>>crafty ended up with a lone king, the other program had a king rook and pawn.
>>It obviously had the krpk table, but apparently not the kqrk table.  It advanced
>>the pawn to the 7th and then moved idly around until the game ended in a 50 move
>>draw.  All the while crafty's eval was at something like -Mat09 or something...
>>
>>The moral?  Don't resign against a computer, you never know _what_ will
>>happen...
>
>Same with humans, you never know when they blunder.
>
>>That is why I don't resign when playing a machine.
>
>I think that is a bad idea if it is a feature the users would like.
>There are a lot of people doing these automated computers tournaments, and
>engines not resigning is a real waste of time.

There should be some way for tournaments to be set up with a limit on the number
of  moves played.  This would be a *small* change in the rules of chess, but it
should be an improvement from the point of view of the person(s) running the
tournament.

It would be kind of like a 50 move rule, except that you would require the games
to end after a preset number of moves.  If no mate, then call it a draw.

Bob D.



>
>It is true that occasionally a point will flip here and there because of some
>bug, but Crafty is at a level where most of these silly bugs should been have
>eliminated long ago. Spending a lot of time hoping for a bug in the opponent is
>pretty lame.
>
>Besides if you don't resign, why should any body else resign? It will all be one
>big waste of time, much better to get on with the next game....
>
>I guess people should keep a history of what programs refuse to resign, and then
>never resign against them either, to give them a taste of their own medicin.
>
>-S.



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