Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: SEE functions

Author: Pham Hong Nguyen

Date: 14:04:22 11/25/02

Go up one level in this thread


[snip]
>
>For move ordering, Crafty's is probably fine. That is, I don't think that there
>is a lot to gain in move ordering and therefore tree size, by a more accurate
>SEE. But SEE is also, in Crafty at least, and in Chezzz (which uses a
>SEE-function similar to Crafty's), used to throw out apparently futile captures.
>If the SEE isn't good enough, this will lead to tactical problems, by throwing
>out what seems to be a futile capture, but isn't. I asked my original question
>with that aspect in mind. How safe is it to throw a capture out, using Crafty's
>SEE?

I did not find any safeness on almost all chess techniques. qsearch, SEE,
nullmove, hash table, razoring and so on have highly potential of danger.
Thefore, IMHO, it should not be the question "how safe" but "what gains" ;)

>
>/David



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.