Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Label the Craftys on ICC

Author: Jeff Anderson

Date: 21:49:17 09/15/98

Go up one level in this thread


On September 14, 1998 at 22:13:42, Robert Hyatt wrote:

>the most noticable affect is that "crafty" used to play a hundred games a
>day.  Now it sometimes plays 10 or less, because there are so many crafty's
>on ICC.

Well your formula is very strict!  You eliminate 95% of all possible challengers
 with insisting that there rating be above about 25001

Secondly you will only accepted challenges that propose rated games.

Now I think there is something to the suggested idea of ICC computers allowing
takebacks.  For example you might lower the formula to allow those rated above
2000 play, and allow 2-5 takebacks a game.  If you are really concerned about
seeing games where Crafty has losses against humans, you might consider this
approach.  Also you could simply ask people to send you log files games where
Crafty lost against humans.

This would be the sensible approach if your number one concern was having
valuable information for improving Crafty.  But I'm sure it is not like the
adreniline rush you must get when you watch your program beat a GM.  You say
your strict rating restrictions are in the name of science!  You say you would
like to see games where Crafty has lost so you can improve Crafty, and very
strong players beat Crafty more frequently.  Well this is non-sense, because two
perfectly reasonable alternatives have been offered, two that would give you
excellent data, and one that gives Joe Patzer a chance to play Crafty....and
win!


Jeff



This page took 0.01 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.