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Subject: Re: Perft engines

Author: Daniel Clausen

Date: 14:19:58 11/26/02

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On November 26, 2002 at 17:00:16, Robert Pope wrote:

>#@$&! Here I thought I had my movegen completely debugged, and I fail KiwiPete's
>perft 3 test! Grrr!

I'm sorry. :)) It's really a good test position. After I got the same numbers in
both positions, I never found a bug afterwards. (... and will most likely being
proven wrong in the next 5 minutes :)

Btw: You can also create your own wild positions and compare the result of your
engine with Crafty, or any other engine, which supports the 'perft' command. I
found it very useful.

Sargon


Sargon



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