Author: Scott Gasch
Date: 13:15:08 11/30/02
Go up one level in this thread
On November 29, 2002 at 22:34:40, scott farrell wrote: >On November 29, 2002 at 21:12:55, Scott Gasch wrote: > >>On November 29, 2002 at 17:22:20, Will Singleton wrote: >> >>>2rr3k/1p4p1/1P2b2p/p1Bnpp1q/8/Q1P2PP1/P6P/RB3RK1 b - - 0 26 >>> >>>Solution times (amd 1.6ghz): >>> >>>Yace not in 5 min >>>Crafty not in 5 min >>>Aristarch 3:48 min >>>Gromit 3:12 min >>>Ruffian 44 sec >>>CM9000 5 sec >>> >> >>Monsoon fails high in 2:16 and resolves a PV in 4:27. >> >> 1u +0.35 00:00:00.02 11 PV= a4 <+0.00> >> 1u +1.35 00:00:00.05 57 PV= Nf4 <+0.00> >> 1. +1.35 00:00:00.08 77 PV= Nf4 <+0.00> >> 2- +0.57 00:00:00.13 190 **FL** -- >> 2u -0.47 00:00:00.14 302 PV= Ra8 1. Bd3 <+0.00> >> 2u -0.36 00:00:00.15 380 PV= Rc6 1. Qxa5 <-1.00> >> 2u -0.10 00:00:00.16 448 PV= Nf6 1. Qxa5 <-1.00> >> 2. -0.10 00:00:00.21 508 PV= Nf6 1. Qxa5 <-1.00> >> 3. +0.59 00:00:00.27 1635 PV= Nf6 1. Qxa5 e4 <-1.00> >> 4u +0.64 00:00:00.31 6748 PV= Rc6 1. Bd3 Nxb6 2. Bxb6 Rxb6 [Q] >> > 3. Qxa5 [Q] <+0.00> >> 4. +0.64 00:00:00.38 9055 PV= Rc6 1. Bd3 Nxb6 2. Bxb6 Rxb6 [Q] >> > 3. Qxa5 [Q] <+0.00> >> 5+ +1.40 00:00:00.47 22433 Nf6! ++ >> 5. +1.49 00:00:00.63 42341 PV= Nf6 1. Bd6 Bc4 2. Re1 Qxf3 3. Bxe5 >> > [Q] <+0.00> >> 6. +1.52 00:00:00.93 90963 PV= Nf6 1. Bd6 e4 2. fxe4 fxe4 3. Bc2 >> > <+0.00> >> 7. +1.77 00:00:01.49 209895 PV= Nf6 1. Bc2 Rd2 2. Rf2 Rxf2 3. Bxf2 >> > Qxf3 4. Qxa5 [Q] <+0.00> >> 8. +1.77 00:00:03.82 698640 PV= Nf6 1. Bc2 Rd2 2. Rf2 Rxf2 3. Bxf2 >> > Qxf3 4. Qxa5 <+0.00> >> 9+ +2.52 00:00:05.36 994464 Nf6! ++ >> 9. +2.71 00:00:08.69 1812429 PV= Nf6 1. Bd6 Bc4 2. Rf2 e4 3. g4 Nxg4 >> > 4. fxg4 Qxg4+ [+] 5. Bg3 Rd1+ >> > [Q] 6. Kg2 [Q] <-1.00> >>10. +3.02 00:00:26.78 5824368 PV= Nf6 1. Bd6 Bc4 2. Rf2 e4 3. Bc2 >> > e3 4. Rg2 Qxf3 5. Re1 <+1.00> >>11+ +3.77 00:02:16.62 28726569 Nf4! ++ >>11. +5.19 00:04:27.40 58248289 PV= Nf4 1. gxf4 Rd2 2. Bf2 [threat] >> > Qxf3 3. Qxa5 Bd5 4. Qxd5 [threat] >> > Qxd5 5. Bxf5 Rf8 6. c4 Qxc4 [Q] >> > <+3.00> > >How do you guys get this sort of output? > >My engine doesnt report the final move Nf4 until it has fully analysed that >move, and hence already has the PV. After a complete search of all moves in the root position to (at least) 10 ply depth monsoon's PV started with Nf6 (and it printed the 10. line). Now we begin checking every move in the root position to at least depth 11. The first move analized, of course, is the PV move from last search depth -- Nf6. The next move monsoon analized was Nf4. This move caused a root fail high of the aspiration window and caused the 11+ line to be output. The engine has fully analized the Nf6 move at this point but because it caused a root fail high the aspiration window must be adjusted and the entire position researched with the new window. The next time through, the moves it has already worked on should benefit greatly from the hash table. My beta is now +INFINITY so another root fail high can't happen. I've actually thought about gradually opening this window but have never played with it. When monsoon next analizes the Nf4 position it has a PV change at the root but this is not reported in my output because as soon as the Nf4 move failed high at the root I changed the PV to a PV of length 1, move Nf4. This causes monsoon to play the move that failed high if time expires before the fail high can be resolved. Then it has to consider all the mvoes in the depth 11 search before it can make a final report of depth 11... which is the first time I report the PV with Nf4 as the lead. So monsoon would play the Nf4 move anytime after the fail high but doesn't report a PV starting with that move until the full depth 11 search is complete. Scott > >The rest of the ply takes more time, ie. discarding all other moves at the root.
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