Author: Joshua Haglund
Date: 22:35:23 11/30/02
Go up one level in this thread
On November 30, 2002 at 19:08:10, Mike Byrne wrote: >These files will enable the crafty user to set their favorite settings via the >Frtitz 7 GUI in a windows enviroment and on a real time basis without restarting >Fritz/Shredder. This is an alternative method for setting these variables in >lieu of setting these variables through the crafty.rc file. You will still have >a "limited" crafty.rc file. > >Requirements: Fritz 7 or Shredder 6 with the update to install UCI engines is >required for these files to work. If you do not have one of these programs, >these files will be of NO use to you. > >If you are interested, please email me @ mfbyrne_pa@msn.com. > >Note this is a beta. My ability to provide support will be limited. Users >shoud be experience with Crafty and installing UCI engines in Fritz 7 (or >Shredder 6). > >Includes Crafty 19.01 SE with UCI Adapter for Fritz 7 and 2 premade *.eng files >for changing Crafty evaluation settings - > >The first *.eng has individual options for these settings: > >(Note to set piece values requires Crafty 19.01 SE available for free via email >to mfbyrne_pa@msn.com > >Queen Value >Rook Value >Bishop Value >Knight Value >Pawn Value >NalimovPath >NalimovCache(MB) >Pawn hash (MB) >Processors >Drawscore >Learning >King safety >King safety asymmetry >king safety tropism >Blocked pawn >Pawn structure >Passed pawn >In check extension >One reply extension >Push passed pawn extension >Recapture extension >Mate threat extension >Swindle mode >Tournament mode >Use book >Crafty Log > >The second *.eng has the 18 pre-defined customized Krafty settings which are >incorporated in Crafty 19.01 SE. > >(Note: Use of this file file requires Crafty 19.01 SE available for free via >email to mfbyrne_pa@msn.com) > >Stronger Levels : >Standard >GM >Morphy >Petrosian >IM >High Master >Master >Low Master >Expert > >Weaker Levels: >Club >Player >Bishop >Knight >Woodpusher >Simpleton >Novice >Beginner >Pawngrabber > >There are some problems with some of the weaker personalities. If crafty does >not have a PV when the depth or node limitiation is reached, it will claim a >stalemate. This problem is not 100% fixed, although it will occur less in this >version than in previous versions. If anybody would to provide code that might >eliminate this problem, please contact me. > >Thanks and Enjoy! > >Michael Byrne > >PS > >I will collect requests for the next 12-18 hours or so and then send the files >out via email. > >Files will be emailed within 24 hour That's similar to what I do with Crafty already. -minus the level weakening settings. :) Good job, Joshua toneewa@yahoo.com
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